Sass (Syntactically Awesome Stylesheets) is a style sheet language initially designed by Hampton Catlin and developed by Natalie Weizenbaum. After its initial versions, Weizenbaum and Chris Eppstein continued to extend Sass with SassScript, a simple scripting language used in Sass files.
Sass is a scripting language that is interpreted into Cascading Style Sheets (CSS). SassScript is the scripting language itself. Sass consists of two syntaxes. The original syntax, called “the indented syntax”, uses a syntax similar to Haml. It uses indentation to separate code blocks and newline characters to separate rules. The newer syntax, “SCSS”, uses block formatting like that of CSS. It uses braces to denote code blocks and semicolons to separate lines within a block. The indented syntax and SCSS files are traditionally given the extensions .sass and .scss, respectively.
CSS3 consists of a series of selectors and pseudo-selectors that group rules that apply to them. Sass (in the larger context of both syntaxes) extends CSS by providing several mechanisms available in more traditional programming languages, particularly object-oriented languages, but that are not available to CSS3 itself. When SassScript is interpreted, it creates blocks of CSS rules for various selectors as defined by the Sass file. The Sass interpreter translates SassScript into CSS. Alternately, Sass can monitor the .sass or .scss file and translate it to an output .css file whenever the .sass or .scss file is saved. Sass is simply syntactic sugar for CSS.
The official implementation of Sass is open-source and coded in Ruby; however, other implementations exist, including PHP, and a high-performance implementation in C called libSass. There’s also a Java implementation called JSass. Additionally, Vaadin has a Java implementation of Sass. The indented syntax is a metalanguage. SCSS is a nested metalanguage, as valid CSS is valid SCSS with the same semantics. Sass supports integration with the Firefox extension Firebug.
SassScript provides the following mechanisms: variables, nesting, mixins, and selector inheritance.